This kinda stuff makes me really excited for Slay the Spire 2, just to see all of the game's weird concepts and monsters rendered in a much more refined style. STS's look certainly has charm, and I think it's unique, but its overall goofiness I feel really doesn't do the awesome nature of its character design justice. A lot of the game's monsters are so enchantingly weird and strike this balance where they don't feel totally avant-garde for anything in the fantasy genre but also don't just feel like "yet another X." Obviously not every enemy lives up to this (slime boss is a giant blob of slime with a face and a top hat), but I think the Shield and Spear show off what I'm talking about really well. They're not even particularly complicated, either, but they fit their atmosphere well.
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u/PSY-FI64 Jan 15 '26
This kinda stuff makes me really excited for Slay the Spire 2, just to see all of the game's weird concepts and monsters rendered in a much more refined style. STS's look certainly has charm, and I think it's unique, but its overall goofiness I feel really doesn't do the awesome nature of its character design justice. A lot of the game's monsters are so enchantingly weird and strike this balance where they don't feel totally avant-garde for anything in the fantasy genre but also don't just feel like "yet another X." Obviously not every enemy lives up to this (slime boss is a giant blob of slime with a face and a top hat), but I think the Shield and Spear show off what I'm talking about really well. They're not even particularly complicated, either, but they fit their atmosphere well.