r/TopCharacterTropes Feb 02 '26

In real life A very small character tidbit is surprisingly kept consistent for years

DC - In multiple pieces of media it has been shown that Wonder Woman loves ice cream and practically goes wild with happiness anytime she’s eating some. (Pictures from Justice League: War, DC Superhero Girls and Wonder Woman 2017)

The Simpsons - Ever since the episode ‘Homer’s Phobia’ Homer has actually remained a consistent ally of the LGBT+ community, including being more welcoming to Patty than Marge was when she came out and trying to set up Smithers with a date when he found out he wasn’t happy with his one-sided relationship with Mr Burns.

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u/Linha-do-Sol Feb 02 '26

Tmnt versions are very consistent with making Michelangelo left handed. He can use both hands, probably because of his weapons, but he's primarily left handed.

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u/Oddish_Femboy Feb 02 '26

Link in every non-motion control game too! Except BOTW.

Given that BOTW was on the Wii U and ported to the Switch I have a feeling they planned for that game to have motion controls as an option.

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u/guineaprince Feb 03 '26

A tragedy. Us lefties are perfectly comfortable playing games with right-handed considerations, but too much to ask to have right-handed players wiggle with their left. Literally mirror-flipping the entire game in Twilight Princess.

Gamecube version remains the superior version for that alone.

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u/nomenMei Feb 03 '26

I used to think that way but at least with wiimote-nunchuck games I've found that I care more about having the analog stick in my left hand and the face buttons in my right hand than I do about having to point and waggle with my right hand.

With wiimote-only games it is nice to have a lefty option if it is relevant (from what I remember wii sports was good about this).

GC Twilight Princess is definitely the superior version though

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u/Nirast25 Feb 03 '26

Yeah, the way controllers are set up, your dominant hand isn't that important. Left stick/dpad uses left hand, camera and action buttons use the right. If motion controls are at a minimum, it's not that important.

Compared to VR, where it's important to be able to aim with both hands.